Lua Game Development Cookbook oleh Mario Kasuba

Lua Game Development Cookbook by Mario Kasuba from  in  category
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Penulis: Mario Kasuba
Kategori: Engineering & IT
ISBN: 9781849515511
Ukuran file: 4.81 MB
Format: EPUB (e-book)
DRM: Applied (Requires eSentral Reader App)
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Ringkasan

This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but its strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form. Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+. Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.

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